Published On Feb 1, 2024
Speaker: Shino
I will discuss how to reduce production requirements via various methods of asset presentation and staging, walking you through case studies of existing visual novels.
This talk will guide you to answer the question: How do I fulfill my project scope without asset bloat?
Links:
Bsky: https://bsky.app/profile/4nokivn.bsky...
tumblr: / 4noki-vns
itch.io: https://4noki.itch.io/
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