Published On Mar 8, 2018
The simple task of turning a screen red takes on new complications when you have no graphics libraries and no drivers - Assembly coding for the Sega Megadrive/Genesis with Matt Phillips.
EXTRA BITS: • EXTRA BITS: Using Macros in Assembler...
Matt's previous assembly programming video: • Game Physics (in Assembler) - Compute...
More info on Matt's Project: http://www.tanglewoodgame.com/info
Eternal thanks to the National Videogame Arcade in Nottingham for hosting us! http://bit.ly/Computerphile_NVA
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This video was filmed and edited by Sean Riley.
Computer Science at the University of Nottingham: https://bit.ly/nottscomputer
Computerphile is a sister project to Brady Haran's Numberphile. More at http://www.bradyharan.com