Interactive Water System for Unreal Engine 5
CG Dealers CG Dealers
37.1K subscribers
4,280 views
0

 Published On May 1, 2024

🔗 Link to Download the Full Featured Water System Example Project:   / interactive-v-1-103402462  

Features/Functions:
• Waves Generated Behind Your Character
• Caustics On/Off Function
• Spline Based Rivers Creation
• Rivers Flow
• Splashes when you Jump Into the water
• Splashes when your character is moving in the water
• 1 Point Floating Body
• 4 Points Floating Body
• 8 Points Floating Body
• Custom/Manual Points for complex Floating Bodies
• Waves effect is created behind moving/animated objects inside the water
• Splashes when you generate bullet or throw object inside the water.
• All the Floating bodies are physical accurate and tweakable
• Example Map
• Master Material with Tools Preset
• Tool [Flowers On/Off]
• Tool [Foam On/Off]
• Tool [Leaves On/Off]
• Tool [Rain On/Off]
• Tool [Refraction On/Off]
• Tool [Ripples On/Off]
• Tool [Waves On/Off]
• Main Material Functions [Water Color 1 - Choose with color pick]
• Main Material Functions [Water Color 2 - Choose with color pick]
• Main Material Functions [Color Contrast - float value based]
• Main Material Functions [Color Depth - float value based]
• Main Material Functions [Water Roughness - float value based]
• Main Material Functions [Shoreline Fade - float value based]
• Main Material Functions [Metallic - float value based]
• Main Material Functions [Fake Refraction Intensity - float value based]
• Main Material Functions [Opacity - float value based]
• Main Material Functions [Wave Normal Map - Normal Map Texture based]
• Wave Functions [Wave Intensity - float value based]
• Wave Functions [Wave Size - float value based]
• Wave Functions [Wave Speed - float value based]
• Wave Functions [Flow Speed - float value based]
• Wave Functions[Wave Texture Map - Normal Map Texture based]
• Foam Functions [Foam 1 or 2? - bool value based]
• Foam Functions [Foam Color - Choose with color pick]
• Foam Functions [Foam Fade - float value based]
• Foam Functions [Foam Opacity - float value based]
• Foam Functions [Foam Radius - float value based]
• Foam Functions [Foam Speed - float value based]

đź”— Full Free Video on how to create the Auto Landscape Material:
   • Create Massive World Landscape Auto M...  

đź”— MY SOCIAL MEDIA:
Artstation: https://www.artstation.com/coldwave
Twitter/X:   / cgdealers  
Telegram: https://t.me/YTcgdealers

Leartes Entire Store 210+ Assets on 30% Discount:
đź”— https://gumroad.com/a/39658451
30% Discount Coupon Code: CG30

đź”—FREE VIDEO - How To Create The Landscape Auto Material:
   • Create Massive World Landscape Auto M...  

đź”— GET MY UNREAL 5 - BLUEPRINTS MASTERCLASS COURSE:
Udemy: https://bit.ly/3WqNQSL

đź”— GET ONE MONTH FREE SKILLSHARE SUBSCRIPTION:
https://skl.sh/3CwwFH2

Happy Game Development!

-----------------------------------------------------------------------------------------------------

In this video I will show you the what features are included in the Interactive Water System v.1.0.0.

#unrealengine5 #blueprints #ue5tutorial #openworld #openworldgames #gamedevtutorial #gamedevelopment #unrealengine #unrealenginetutorial #unrealengine #gamedesign #rvt #runtimevirtualtexture #realtimerendering #ai #aianimation #animation #pcg #unrealpcg #unrealenginetutorial

-----------------------------------------------------------------------------------------------------

show more

Share/Embed