Let's Play Final Fantasy 16 | Part 48 - The Rising Tide | Blind Gameplay Walkthrough
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 Published On Apr 19, 2024

In Part 48 of this blind Final Fantasy 16 gameplay walkthrough on the PS5 we begin the second and final DLC and head off to a new area where Leviathan is chilling. | Please Like and Subscribe if you enjoyed!
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End screen music:
Dreamer by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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Description:

Final Fantasy XVI is an action role-playing game developed and published by Square Enix. The sixteenth main installment in the Final Fantasy series, it is scheduled for release on June 22, 2023 for the PlayStation 5 as a timed exclusive. The game will feature segmented open environments and an action-based combat system involving both melee and magic-based attacks. There are also recurring series features including Chocobos, and summoned monsters called Eikons, which are both fought as bosses and used through channelling their power in combat.

Final Fantasy XVI is set in the fictional world of Valisthea, a world divided between six nations who hold power through access to magical Crystals and Dominants, humans who act as hosts for each nation's Eikon. Tensions between the nations escalate as a malady dubbed the Blight begins consuming the land. Clive Rosfield, guardian to his younger brother Joshua, witnesses his kingdom destroyed and goes on a revenge quest in pursuit of the dark Eikon Ifrit.

Beginning concept development in 2015, the staff included Naoki Yoshida as producer, Hiroshi Takai as main director, artists Hiroshi Minagawa and Kazuya Takahashi, Kazutoyo Maehiro as creative director and lead writer, Masayoshi Soken as composer, and Capcom veteran Ryota Suzuki as battle designer. Yoshida's aim was for a dark fantasy storyline that would have broad appeal and reinvigorate the series. Its production and promotion was impacted by the COVID-19 pandemic, and later by the Russian invasion of Ukraine. The game has been well received by journalists. Praise was given to its story, characters, music and combat system. Criticism focused on its lack of deeper RPG elements, framerate issues, and by some for a lack of ethnic and gender representation.

Combat takes place in the same area players navigate, entering battle once the enemy sees the party. Clive is the only controllable character, with other characters being AI-controlled and having their own attack and magic abilities. Another common companion is the dog Torgal, who responds to Clive's commands to perform special attacks or heal. While in battle, Clive can use normal attacks, a dodge, and use elemental abilities from Eikons, the game's version of recurring Final Fantasy summoned monsters. Clive can switch between different Eikon abilities during battle, stringing them together into different combo attacks. A core mechanic of combat is "Stagger", where the party deals specific types of damage which build up a stagger meter to stun an enemy for a short time and making them vulnerable to more attacks. During certain story sections, Clive has battles with Eikons that have dedicated mechanics. After defeating them, Clive gains access to powers and fighting techniques themed around them.

The game starts out with two difficulty settings: a "Story" mode that offers accessories to simplify combat and strengthen the characters, and a normal mode. After completing the game, new options are available including New Game+ which carries character statistics and equipment into a new game, and a harder "Final Fantasy" mode which increases overall difficulty and changes enemy placements. There is also an arcade mode which grades players using a point system for combat, with harder Ultimaniac Mode challenges within that. In these modes, Clive can further upgrade his weapons, upgrade accessories in Final Fantasy mode, and challenge trials which place limits on Clive, such as only using one Eikon power in battle.

#FinalFantasy16 #FF16 #Gameplay

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