NeXus Sneak Peek - GPU Particles Speed Boost, Release Update Coming Soon 2024.2
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 Published On Apr 25, 2024

NeXus has been overhauled to make GPU particle simulations faster and more efficient.

A brand new particle-to-object collision system gives a massive speed boost to simulations. Animated, high-polygon collision objects are now handled with amazing accuracy and speed.

Faster GPU sorting now makes modifiers like nxFluids, nxConstraints and nxPush calculate much more quickly.

Shader execution is smarter, reducing shader updates to the GPU.

All of this is achieved with less VRAM usage across the GPU core system.

These huge improvements make NeXus faster, more efficient and even more satisfying than before. With shorter simulation times, more energy can be spent on the all-important design and art direction of scenes.

What is INSYDIUM Fused?
https://insydium.ltd/products/fused/

Have you checked out our Content Repository? FREE scenes to download & learn with!
https://insydium.ltd/community/conten...

Want to know every detail of every feature? Check out our Manuals: https://insydium.ltd/support-home/vid...

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