Struggling to Add Double Jumping and Level Management To My Game | Godot Dev Log 2
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 Published On Feb 1, 2024

In this Speed Sphere devlog I restructure the game to handle level transitions (with some difficulties lol) and add a double jump.

🎮 Speed Sphere will be a 2D precision platformer where you avoid obstacles by using various abilities like air dashing, slowing down time, or swapping realities.

🔗 References
Godot Prototype Textures: https://github.com/PiCode9560/Godot-P...

⏱️ Timestamps
00:00 Intro
00:07 Restarting After Falling (Scene Manager)
02:43 Parallax Background
02:55 Double Jump
03:48 Test Level
04:04 Outro

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