Displaying a webview without leaving the Unity3D App
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 Published On May 30, 2018

This tutorial explains how to extend my base plugin with an OpenWebView method, allowing an iOS WKWebView to be created, loaded, and then displayed and interacted with on top of Unity.

This is done by creating a WKWebView and then adjusting its frame to allow for a blank space at the top of the layout, so some portion of the Unity screen is still visible and can be interacted with.

Use this method to display a help page or a web registration page all without leaving your app.

Download the project at https://github.com/cwgtech/iosWebView and check my blog entry at http://www.cwgtech.com

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