How do non-euclidean games work? | Bitwise
DigiDigger DigiDigger
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 Published On Aug 24, 2020

I'm a professional programmer who works on games, web and VR/AR applications. With my videos I like to share the wonderful world of programming with everyone!

What are "non-euclidean" games and how do they work? We'll discuss the inner workings of games like Antichamber and Superliminal as well as discussing the theory behind non-euclidean geometry.

References
HyperRogue trailer    • HyperRogue trailer  
Zeno Rogue   / 1245367263936512001  

Unity stencil buffer tutorial https://www.alanzucconi.com/2015/12/0...

No! Euclid! GPY Ray Tracer game    • "No! Euclid!" GPU Ray Tracer gets an ...  
Channel CNLohr    / @cnlohr  

Hyperbolica trailer    • Hyperbolica: A Non-Euclidean Adventur...  
Hyperbolica devlog #1    • Non-Euclidean Geometry Explained - Hy...  
Channel CodeParade    / @codeparade  

Antichamber https://store.steampowered.com/app/21...
Superliminal https://store.steampowered.com/app/10...
Hyperbolica https://store.steampowered.com/app/12...
HyperRogue https://store.steampowered.com/app/34...


Music in in outro:
Besus y Abrazor - Rolemusic: https://freemusicarchive.org/music/Ro... available under a Creative Commons Attribution license https://creativecommons.org/licenses/...

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