JavaScript RETRO Games: Boss Battles
Franks laboratory Franks laboratory
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 Published On Aug 18, 2023

Randomized boss encounters will make our game challenging. Each new boss will have more lives than the previous one. How far can you go?

Today we will design and implement randomized boss battles and we will make them a part of our JavaScript Space Invaders game. Have fun!

🚀 Full EXTENDED version includes: 4 unique enemy types, full source code from 8 stages throughout the project, 8 boss skins, super weapons and more. Check out the trailer and feature overview here: https://www.udemy.com/course/remake-r...

Part 1:    • Remake RETRO Games with JavaScript  
Part 2:    • JavaScript RETRO Games: Armored Enemies  
Part 3: this video
Part 4:    • JavaScript RETRO Games: Super Weapons  

đź‘˝ Download Project Art assets đź‘˝
Boss creatures sprite sheet: https://www.frankslaboratory.co.uk/do...
(if you can't download the files, try to use a different browser or VPN to change your country, also leave a comment so I can fix it)

Today we will learn:
How to implement a basic boss fight
How to animate boss creatures in HTML canvas
How to give bosses growing health pool and integrate them to come periodically along with the enemy waves
How to animate sprite sheets using built in JavaScript drawImage() method
...and more

If you want to SUPPORT me you can use the links below and get some one my EXTENDED classes! đź’Ş
https://www.udemy.com/course/learn-cr...
https://www.udemy.com/course/learn-ga...
https://www.udemy.com/course/creative...
https://www.udemy.com/course/build-an...
https://www.udemy.com/course/learn-ht...
https://www.udemy.com/course/remake-r...
https://www.udemy.com/course/learn-ht...

Get Skillshare FREE for 1 month: ‍🎓
https://www.skillshare.com/en/r/profi...

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