VR180 8K "Welcome Back" After 1 Year Perseverance & Ingenuity Unite Back at the Landing Site
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 Published On Feb 28, 2022

NOTE: This was upscaled from 3K to 4K to allow for YouTube VR180 processing to allow for 4320s (8K) and 2160s (4K) modes which provide a more accurate view of the original Apple ProRes 3072x6144 formatted video.

To celebrate the the one year anniversary of Perseverance and Ingenuity coming back together today (not quite this close though), I created this little VR180 with AmbiX audio to showcase the latest features in Unreal 5.0 based on one of the more recent builds of 'UE5 Main'. It takes advantage of Lumen GI & Reflectivity as well as some features from 4.26+ like Render Queue and Stereo Omni Capture. The latter uses a novel method of allowing over/under stereo capture by using a Cinema Camera instead of the older technique of using an orthographic camera; which not only allows for more control in the visual appearance, but also allows Render Queue to be used providing faster rendering and more important, the ability to improve anti-aliasing (at the expense of performance) for a better image quality. Sadly, the Motion Blur effect seems to suffer, as can be seen in almost no blur in the props, yet more at ground level the frame rate appears more realistic. Something I will have to spend more time with in the future.

The mars environment is based on images from MRO HiRISE, Ingenuity Mastcam-Z & Navigation cameras to create an HDRI environment, two levels of terrain mesh, landscape mesh & the actual landing site terrain based on photogrammetry. This not only provides the most detail at inches from the surface, but provides smooth transition from the surface to 10 meters (and higher) for first lift off of Ingenuity from either FPV eyes of Ingenuity's RTE camera or the MastcamZ stereo cameras, including a zoom feature. More to come in the next month at:

https://ingenuity-vr.space

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