Starting a Game Studio with Borderlands’ Carl Shedd
CG Spectrum CG Spectrum
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 Published On Apr 6, 2022

Learn about our Realtime 3D and Virtual Production courses: https://www.cgspectrum.com/courses/re...

Carl Shedd is the Co-Founder & World Director at Ruckus Games and is also a mentor of virtual production at CG Spectrum. Justin and Carl chat about how important your reputation is when working at a studio and the strong bond you gain with your colleagues, the shift from working at AAA game studios to co-founding his own game studio and developing his own games, how to build community while working and starting a studio remotely, and tips for navigating the challenges of starting your own studio.

🔗 Episode notes: https://www.cgspectrum.com/podcast/st...

0:00 Intro
1:36 Background at Gearbox Software
4:48 Moving between studios and maintaining your reputation
10:08 Bonding with colleagues
12:10 Ruckus Games + balancing everyone’s different strengths
15:45 Assembling a team and wearing lots of hats
18:48 Moving from a AAA game studio to founding an independent studio
24:45 Navigating your own artistic vision while starting a business
29:50 Using Unreal 5 at Ruckus Games + dealing with ‘off’ days
32:50 Tips for starting your own game development company
37:10 Shifting satisfaction + the importance of feedback
40:45 How the work we do connects people
44:05 What's next

Connect on:
📍   / cgspectrum  
📍   / cgspectrum  
📍   / cgspectrum.film.and.game.school  
📍   / cgspectrum  

Carl
📍 https://carlshedd.com/
📍    / carlshedd  
📍 https://www.artstation.com/carlshedd

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