How Sid Meier Almost Made Civilization a Real-Time Strategy Game | War Stories | Ars Technica
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 Published On Sep 23, 2019

Sid Meier, the creator of the popular Civilization video game series, goes behind the scenes of the development of the franchise's first entry. Sid explains some of the challenges they came across while transitioning the game from real-time to turn-based strategy.

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How Sid Meier Almost Made Civilization a Real-Time Strategy Game | War Stories | Ars Technica

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