In depth Tutorial - Virtual Production with Unreal Engine and HTC Vive
Richard Frantzén Richard Frantzén
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 Published On Dec 6, 2019

Hi guys! This is the follow up of my earlier video where I'll go into stuff a bit more in depth.

Hope you enjoy and as always feel free to shoot questions here in the comments and I'll try to answer as best as I can. This is a tutorial on virtual production in Unreal Engine that was recorded in the fall of 2019.

Since this tech is moving rather quickly with updates from both Unreal and Steam this information may or may not be old but be sure to check our Discord for additional information that's maybe are updated.

If you like what I do here and would like to support, feel free to join me at   / richardfrantzen  

Online consulting 1-on-1 session available here for a limited time: https://www.richardfrantzen.se/virtua...

Visit our Virtual Production studio at http://www.virtualstarstudios.se
Aximmetry, check them out at https://aximmetry.com/en/

Tracking by: https://www.antilatency.com
Glassmark Encoders: https://www.loledvirtual.com/glassmark/

Feel free to ask questions in the comments. This is hard stuff and I love to help when I have time.

Follow me on Instagram where I post more regular updates:   / richard.frantzen  
Check out my Virtual Production studio at https://www.virtualstarstudios.se
For questions and other talk join me at https://www.richardfrantzen.se/forum/...
Join our Discord:   / discord  
Check out Matt Workmans Unreal Virtual Production Group:   / virtualproduction  
Great FB group for Aximmetry:   / 240516383914797  
Link to Aximmetry: https://aximmetry.com/en/

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