Roguelikes And Narrative Design With Hades Creative Director Greg Kasavin - GDC Podcast
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 Published On Mar 2, 2021

On GDC Podcast episode 16 we were thrilled to have Greg Kasavin, creative director at Supergiant Games, the studio behind awe-inspiring games like Bastion and most recently the instant-classic Hades.

We spoke with Kasavin spoke at length about his journey from a top-tier game journalist and critic to a game developer at one of today's most respected studios. We also talked roguelikes, narrative design, and how the "dumb" stuff in games are sometimes what makes them so memorable.

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