Cinematic Sound Design for Filmmaking | Full Tutorial
Alex Zarfati Alex Zarfati
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 Published On Jun 28, 2022

cinematic sound design premiere pro- This is a step by step breakdown of how to utilize sound design in your documentary, film trailers and filmmaking. In this video I go over my entire sound design process, From the concept, how I find my sounds, to crafting original sound design for specific scenes. This is great for filmmakers looking to get an intro to sound design and start using it effectively to enhance your video editing.

Content of this video

00:00- Intro

01:46- Categories of Sound design

02:52- How to organize your sounds and what sites I use

04:48- Take notes and come up with ideas

10:38- How I Sound designed this video

17:10- How and when to use a lowpass filter

21:36-How and when to use a pitch shifter




















Categories

The first one we’re going to talk about is foley or practical sound design and these are elements like shoes walking or a car engine starting and a lot of time in film all of these sounds are re-created in a studio or a sound stage.

Next we have atmospheric sound design which is used to help give you an idea of the environment that you're in and this could be something like a city street or even just a light room tone hum.

After that now we’re getting into the more creative aspects of sound design.
Elements like risers, whooshes, hits and sound beds are all aspects of sound design that give your film character, and if done correctly could absolutely submerse your audience into your story.

Now music is not considered sound design but I definitely consider music in my sound designing process because music plays a huge role in telling you how much or how little sound design will play a role in your edit but I’ll get into that later in the tutorial.

INTO THE PROJECT
Now that we covered the basics I want to show you guys how I organize my files and set my project up so I don’t get lost in all these different audio tracks.

The first thing I do is organize all my sounds in bins so I know where everything is and I know where to grab them when I need to.

Then as I’m bringing sounds into my timeline I make sure to color code them by category so I have a good idea of what sound is doing what just by looking at it.

WATCH AND ASSES THE PROJECT.

Now that I broke down the organization for the sound design my first step in this process is watch the film and as it's playing take notes of possible sound design that I could add.


Like I said before a lot of sound design decisions are made based on what the music is doing. As I watch I know that there are certain sections I’m going to want to let the music breath and sections i’ll want to highlight the sound design.

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