Published On Jul 25, 2022
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We talk to Lilith Walther about her fan project to de-make Bloodborne to look like a classic PlayStation One title.
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Edited by Jeremy Jayne
Filmed by Jeremy Jayne
Produced by Danny O'Dwyer
Gameplay Capture by Frank Howley
0:00 - Intro
1:21 - Origins of a Demake
7:22 - Early Systems
13:28 - 90s Game Design
19:55 - New Content
25:00 - Gilbert's Estate
31:50 - The Hype Train
35:58 - Legal Concerns
38:12 - Bloodborne Kart!
41:05 - Credits