OpenGL (2024) for the Absolute Beginner #1... Why Bother?
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 Published On Apr 15, 2024

Start learning 3D Games programming with OpenGL. I started out as a self-taught absolute beginner, and so I know how daunting it can feel, and how overwhelming it can be when faced with ridiculous amounts of information that seems impossible to take in.

I’ve produced this tutorial series with absolute beginners in mind (AKA Dummies 😊). The only thing I’m assuming is that you’ll have some type of programming experience, i.e. you get the basic idea of what programming is!

The single most important thing is… please don’t be afraid to ask me anything… there’s no such thing as a silly question.

00:00 - 2D to 3D Games programming introduction
01:59 - Physics in 2D games programming can be challenging
02:58 - How does 2D graphics compare to 3D graphics?
04:19 - An introductory overview to the 3D graphics pipeline
06:29 - Why cameras in OpenGL are clever and lazy
07:03 - An introduction to working with shaders

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