Rendering Lines in a Game Engine // Game Engine series
The Cherno The Cherno
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 Published On Nov 9, 2021

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Code (in physics branch) ► https://github.com/TheCherno/Hazel

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Chapters:
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0:00 - Lines and how to render them
11:45 - Line rendering implementation
24:43 - Thicker lines
28:38 - Rectangle rendering
32:00 - Smoother lines in OpenGL
33:50 - Transformed rectangles
36:50 - Final thoughts

#Hazel

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