Making My Own Programming Language and Coding a Game in It
AstroSam AstroSam
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 Published On Mar 10, 2022

I developed my own programming language, called Z-Sharp (Z#), using C++. Then I went through the process of coding an entire game in it.

Source and Binaries
Get it on Github: https://github.com/sam-astro/Z-Sharp
Or get it on Itch.io: https://astrosam.itch.io/z-sharp

Support:
● Patreon:   / astrosam  
● Ko-fi: https://ko-fi.com/astrosam
● Monero: 4AAjyAHKnYwCsgJp16v1YeeDPA1Z51QKUfCMWsiCDxkNBFCtbUfDHD7K5sZDrFH2pnGsDAH989XwXdudcoC4iqtVC9QLk8r

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Related Links:
● Streaming Channel:    / @astrosamstreams  
● Itch.io: https://astrosam.itch.io/
● Github: https://github.com/sam-astro
● Discord Server:   / discord  

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Music:
Ocean Loader 3
EarthBound (various songs)

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Chapters:
0:00 Intro
1:36 Compiled or Interpreted?
2:42 Syntax?
4:08 What to name it?
6:14 The game I chose
6:48 Draw rectangles
7:24 Movement
7:40 Making a ball
8:06 Displaying scores
8:20 Troubleshooting performance
8:54 Making AI
9:05 Fun with sprites
9:18 Source and Binaries

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THIS VIDEO IS NOT SPONSORED

#cpp
#programming
#coding

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