Published On Aug 14, 2021
Hello guys, this is my 11th update video showing the progress on my current multiplayer game project. I am making a multiplayer first person action shooter game with multiple game-modes that can be played in a variety of team sizes. Hopefully that will be fun but, we'll have to see.
In this update video I overhaul my UI to look more polished. I re-worked my user authentication and database systems to access Firebase using REST. I learned how to use Electron to create a custom launcher for my game. Lastly, I implemented client side prediction for player movement.
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Galaxy X Beats Channel: / @galaxyxbeats7820
My Firebase Tutorials: • Firebase Tutorials
Unity REST Client: https://github.com/proyecto26/RestClient
Similar Electron updater that I used as reference: https://github.com/DcmanProductions/U...
Client-Side Prediction and Server Reconciliation: https://www.gabrielgambetta.com/clien...
Cede Dev Log 2: Client-side Prediction: https://www.linkedin.com/pulse/cede-d...
Networking For Virtual Worlds: • Networking for Virtual Worlds
My Multiplayer Development Updates Playlist: • Multiplayer Game Updates
Tom’s Unity Multiplayer Networking Series: • Connecting Unity Clients to a Dedicat...
Discord: / discord
My Website: https://zxgames.net
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Time stamps:
0:00 - Intro
0:18 - UI Overhaul
1:36 - Firebase Re-Work
2:55 - Custom Launcher
4:30 - Client Side Prediction
7:14 - Outro
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Music:
Title: Splash
Source: • Splash - Spiff Tune | Chiptune [No Co...
Title: Hellish Revenge
Source: • Hellish Revenge - Weeppiko | Chiptune...