Unity Multiplayer Game Development - UI Overhaul & Custom Launcher
xzippyzachx xzippyzachx
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 Published On Aug 14, 2021

Hello guys, this is my 11th update video showing the progress on my current multiplayer game project. I am making a multiplayer first person action shooter game with multiple game-modes that can be played in a variety of team sizes. Hopefully that will be fun but, we'll have to see.

In this update video I overhaul my UI to look more polished. I re-worked my user authentication and database systems to access Firebase using REST. I learned how to use Electron to create a custom launcher for my game. Lastly, I implemented client side prediction for player movement.

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Galaxy X Beats Channel:    / @galaxyxbeats7820  

My Firebase Tutorials:    • Firebase Tutorials  
Unity REST Client: https://github.com/proyecto26/RestClient

Similar Electron updater that I used as reference: https://github.com/DcmanProductions/U...

Client-Side Prediction and Server Reconciliation: https://www.gabrielgambetta.com/clien...
Cede Dev Log 2: Client-side Prediction: https://www.linkedin.com/pulse/cede-d...
Networking For Virtual Worlds:    • Networking for Virtual Worlds  

My Multiplayer Development Updates Playlist:    • Multiplayer Game Updates  
Tom’s Unity Multiplayer Networking Series:    • Connecting Unity Clients to a Dedicat...  
Discord:   / discord  
My Website: https://zxgames.net

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Time stamps:
0:00 - Intro
0:18 - UI Overhaul
1:36 - Firebase Re-Work
2:55 - Custom Launcher
4:30 - Client Side Prediction
7:14 - Outro

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Music:
Title: Splash
Source:    • Splash - Spiff Tune | Chiptune [No Co...  
Title: Hellish Revenge
Source:    • Hellish Revenge - Weeppiko | Chiptune...  

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