Real-time Compositing in Unreal Engine
On-Set Facilities On-Set Facilities
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 Published On Jan 6, 2018

From https://onsetfacilities.com a PreViz tool, so that we can record in REALTIME, the FG, the BG, the Matte, and the Camera Track data (in FBX format, with zoom a focus) so that we can finish in NUKE the final composition with the OTOY same ORBX file we used for PreViz in UE4.

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