Unlock the Power of Unity with the NEW Interaction Toolkit 2.3.0 !
Dilmer Valecillos Dilmer Valecillos
79.4K subscribers
9,962 views
0

 Published On Feb 28, 2023

In today's video we go over new options available with XRI 2.3.0 which was released recently and includes amazing new working features for gaze / eye tracking interactions with Meta Quest Pro as well as reviewing how new hand tracking interactions work with a new sample scene.

đź’ˇ What do we cover today with XRI 2.3.0?
- Setting up gaze interactions with XR Toolkit and the new Oculus Eye Gaze Input Adapter
- Reviewing gaze options on target interactables such as gaze interaction, gaze select, and gaze assisted
- New hand tracking demo featuring poke interactions with UI and 3D objects
- Overview of requirements PC/Android requirements to run Unity project with PC or Android platforms for both Eye Tracking use cases or Hand Tracking use cases.

đź“Ł Few very important links:
👉 XRI 2.3.0 official documentation:
https://docs.unity3d.com/Packages/com...
👉 XRI 2.3.0 Samples and very good list of build requirements:
https://docs.unity3d.com/Packages/com...
👉 Previous video going into XRI 2.3.0 pre-release in more depth:
   • XR Interaction Toolkit NEW FEATURES! ...  

đź“Ś Support me by Subscribing to avoid missing future videos!
   / @dilmerv  

đź“Ł Consider becoming a Patreon today:
  / dilmerv   and GET MY “Full Source Code” Tier

đź’ˇ What do you get from Patreon ?
👉 Access to this video GitHub repo + all code I work on for each video
👉 Access to special Patreon discord group where I can answer questions

đź“Ś Get XR & game development tips from me in Twitter
  / dilmerv  

🥽 Learn & Get my XR Training from:
https://www.learnxr.io

👉 My Blog / 🔥 Newsletter (Subscribe to get up to date XR news)
https://blog.learnxr.io

#xr #unity #vr #developers

show more

Share/Embed