Hollow Knight: Why The Mantis Lords Fight Works
Mezzamine Mezzamine
14.7K subscribers
1,008,590 views
0

 Published On Jul 12, 2020

This video contains Hollow Knight spoilers.

Hollow Knight is an incredibly well-designed game in every way, but one thing that I'm particularly fixated on is the amount of thought that goes into its bosses. This video is an attempt to break down my personal favourite moment in the entire game, and why, despite technically being an optional boss, it does such a good job at feeling like an ingrained part of the overarching story.


Other great Hollow Knight videos:

Game Maker's Toolkit does a fantastic breakdown of the game's level design as part of his series on metroidvanias:    • The World Design of Hollow Knight | B...  

8-Bit Music Theory's three-parter on Christopher Larkin's incredible soundtrack:    • Atmosphere and Motivic Development in...  

Mossbag's entire channel, in which he breaks down the dense lore of the game world and its inhabitants:    / @mossbag69  

And finally, New Frame Plus does a great look at the effect animations and how much they add to the readability of the game and its inputs:
   • The Effects Animation of Hollow Knight  


All music taken from the Hollow Knight OST by Christopher Larkin

00:00 Intro
01:29 Preamble
04:28 The Setup
10:27 The Fight
14:43 The Payoff
18:05 Conclusion

#hollowknight #gamedesign #bossdesign

show more

Share/Embed